Q: Where do you study Game-Design?
A: I am studying Game-Design at the ZHdK in Zurich
Q: What 3D Software are you using?
A: I am most working with 3D Studio Max by Autodesk for Low-Poly Modeling and ZBrush for High-Poly Modeling
Q: Which Engine are you using?
A: I am using Unity 3D
Q: What can you recommend for a Portfolio when I am going to apply for a Game-Design school?
A: Try to show your best and newest work/pictures you did in the past. Even if they aren't finished. Your Portfolio should show what you are interested in.
Q: Do you know some good Tutorials or Books in Game-Design?
A: I am not a huge fan of Game-Design books, but I think it is always good being informated about the latest techincal improvments in the game world. Also watching a "Making of" a game is always very informative and interesting. There are also a lot of Tutorials in the web if you are interested in 3D Modeling. I highly recommend you this website. It is full of helpful starter and advanced Tutorials.
Q: I dunno if my work is good enough for the companies?
A: You should go on many many events which are some Game Companies and try to talk with them, showing your Portfolio to get a feedback of them. It always helped me a lot and I knew where I had to improve my skills.
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